<language> A language useful for instructional purposes or as a
proof-of-concept for some aspect of computer-science theory, but inadequate for
general-purpose programming. Bad Things can result when a toy language is
promoted as a general purpose solution for programming (see
bondage-and-discipline language); the classic example is Pascal. Several
moderately well-known formalisms for conceptual tasks such as programming Turing
Machines also qualify as toy languages in a less negative sense.
See also MFTL.
Tower Technology Corporation « toy « Toy/Ada «
toy language » toy problem » toy program » tp