production system
<programming> A production system consists of a collection of productions 
(rules), a working memory of facts and an algorithm, known as forward chaining, 
for producing new facts from old. A rule becomes eligible to "fire" when its 
conditions match some set of elements currently in working memory. A conflict 
resolution strategy determines which of several eligible rules (the conflict 
set) fires next. A condition is a list of symbols which represent constants, 
which must be matched exactly; variables which bind to the thing they match and 
"<> symbol" which matches a field not equal to symbol.
 
Example production systems are OPS5, CLIPS, flex.
 
(2005-06-17)
 
  
 
  
Nearby terms: 
							Prodigy « ProDoc « product « production system 
							» Professional Graphics Adapter » Professional 
							Office System » professional programming
 
							
					  |