locality
1. In sequential architectures programs tend to access data that has been
accessed recently (temporal locality) or that is at an address near recently
referenced data (spatial locality). This is the basis for the speed-up obtained
with a cache memory.
2. In a multi-processor architecture with distributed memory it takes longer to
access the memory attached to a different processor. This overhead increases
with the number of communicating processors. Thus to efficiently employ many
processors on a problem we must increase the proportion of references which are
to local memory.
(1995-02-28)
Nearby terms:
local exchange carrier « localisation « localised «
locality » local loop » local loopback addresses
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