Graphics Language Object System
<graphics, language> (GLOS) A language with statements for describing
graphics objects (line, circle, polygon, etc.), written by Michael J McLean and
Brian Hicks at the University of Queensland, St. Lucia in 1978. New objects are
defined using procedures. 2-D transformations are context dependent and may be
nested.
[M.J. McLean, "The Semantics of Computer Drafting Languages", PhD thesis,
University of Queensland, 1978].
[Hicks, B.W., and McLean, M.J. "A Graphic Language for Describing Line Objects",
Proceedings of the DECUS-Australia August 1973 Symposium, Melbourne, 1973].
(2002-06-01)
Nearby terms:
graphics card « Graphics Interchange Format «
Graphics Interface Format « Graphics Language
Object System » graphic workstation »
Graph-Oriented Object Database » graph plotter
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